Combat is mostly automated, with fairly simple commands to attack one another, ready a weapon, or to wear armor. When a one character shoots another, success or failure is shown to the room and damage is recommended. Please note it's up to the victim to apply the damage to themselves. Despite all this, there are still several things players should learn if they are to combat one another.
- Before combat breaks out, request a judge.
- Once a judge is present, accept their rulings.
- NEVER powerplay. Only pose what you do, and not how the others reacts.
- Unlike MUDs, killing does not have an experience point reward.
|About DSS • Combat • Functions • Index / Traits : Experience Points • Attributes • Skills • List Skills • Feats • Languages • Health|